Why did I make it?
I like the visceral, immersive aspects of role-playing, although I’m not a fanatic about it — I can tolerate a little ‘meta’ in my game. Not a capital ‘I’ Immersionist. I’d call my preferred style of play: instinctive.
The trouble is, with no support or guiding framework from the rules of my usual games with my usual gaming groups, I found that those games tended towards the same-old, same-old: periods of tedious procedural fluffing about with clues and such interspersed with frequent ‘semi-interesting’ combat scenes. Where was the truly exciting action? Where was the engaging drama? How to achieve that?
Id heard of this story-games stuff, aimed at producing more engaging play than what I was used to, but they seemed heavy-handed with the meta-game and I didn’t have the experience or support from the rules to achieve what they promised.
So I sat down for 18 months to study tried-and-true story-game techniques, and took many cues from the basic rules of writing fiction, and set about designing a unique set of mechanics to bring those to life.
What is this game about?
Ingenero offers that support and framework to provide both instinctive and engaging play. The mechanics are ‘lite’ in complexity and there is very little meta to overshadow instinctive play. By playing instinctively, using the mechanics provided, you can naturally achieve exciting action and engaging drama and restore the fun to your role-playing.
What are they saying?
Moms Basement Podcast: “…does a good job of taking good play advice and integrating it into the way the system works.” ”…an ambitious game…it’s like its trying to teach you”
Sage reads games: “I think it actually does a pretty decent job of following through on its promises.”
RPGnet: “I think Ingenero is a diamond in the rough – it has a lot going for it, in spite of a few rough edges. If you like rules-light games and systems that make characters matter in the context of story, you’ll find a lot to like in Ingenero.”
Click for details of the SYSTEM and philosophy of Ingenero
Click for examples for EXAMPLES from the book
Physical book - $15 170 A4 pages PDF version – $9
100 PAGES OF PREDEFINED SCENARIOS INCLUDED WITH THE CORE RULES:
In addition to the core rules, the following predefined scenarios are included to get you started right right away. Each scenario is 20 pages — starting a game the Ingenero way – an intriguing cliff-hanger situation, and a cast of great characters, both PC and NPC.
Click the images above for details of each scenario.